


He plans to recreate the arm for the betterment of man kind. He also has a 8 year old daughter and seeks redemption for his mistake. Up until after the disappearance of all the hero's he broke into a scientists lab and got his arm replaced with a cybernetic attachment filled with nanites. He can provide some offense and defense but he's pretty soft, which is made up for by the fact he can stop anything that is a mundane piece of tech with electronics Z A thief he stole things earlier in his life. Who one day had a very small, very fast, and very invisible alien spaceship collide with his home Source(Alien) Permissions Power Theme(Zephyr Biology, One Power(The shock did something and now he can control electronics/mechanic things) Body(2d) Athletics(3d), Brawling(1d), Endurance(3d) Coordination(2d) Driving Ground-craft(3d), Lockpicking(3d), Rifle(1d) Sense(3d + 1d) Empathy(2d + 1d), Perception(1d), Scrutiny(3d + 1d) Mind(3d + 2d) First Aid(1d), Research(2d), Security Systems(2d), Streetwise(1d), Mechanics(4d), Electronics(3d), Spanish(1d) Charm(2d) Lie(2d) Commnad(3d + 1d) Stability(3d + 1d) Power Machine CONTROL!!(5d +1wd) Attacks, Spray, Limited Damage(By the technology used, Car Killing, electrical wire shock) Defends, Spray, If/Then(Need a machine to take the attack) Useful(Control Machines/Electronics) Booster +1, Duration, Spray Total Cost 72 All in all not that bad. And brief once over on each characters background for ideas etc. 2 of which may not be joining/making there characters the night of the first session Since most have not given me there characters name's I'll use a letter for each player. I have the stats for 4 out of the total 7 players. So here is my group for my upcoming Wild Talents game stat wise.
